Spyro & Sparx - FanArt

Little in-engine exploration trying to use State Machines in Unreal

Sculpt WIP

Sculpt WIP

Spyro & Sparx - FanArt

- Spyro the dragon and Sparx the dragonfly -
Spyro is the game of my childhood and one of the titles that made me say, "I want to make video games."

This project is REALLY important to me, so I decided to give it the presentation it deserves. I hope you like it!

I've also included a little Unreal Engine test that made me scream, "IT'S ALIVE!" 👀

To be honest, my dream is to work on a Spyro game for real. I really hope to make that dream come true one day, but for now I just have to wait for the NEW AMAZING TITLE TO COME OUT!🤞🏻
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Sculpting: ZBrush
Retopo & UVs: 3DCoat/Maya
Baking & Renders: Marmoset Toolbag
Texturing: Substance Painter
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Special thanks to Silvia Nanni for rig, and Alessandro Savergnini for poses and animations!